This week features the Relay team in Citizen Spotlight and Nathan Dearsley on Quantum Questions.
As per usual, anything said during the show is subject to change by CIG and may not always be accurate at the time of posting. Also any mistakes you see that I may have missed, please let me know so I can correct them. Enjoy the show!
Tyler Witkin(TW): Hey everyone and welcome to another episode of Citizens of the Stars, where we take a moment to highlight the best part of the Star Citizen community, all of you. Now let’s waste no time in all and jump right over to Ben Lesnick for another installment of Citizen Spotlight. Scott, what did I tell you!
Ben Lesnick(BL): Hey everybody, welcome to Citizen Spotlight, part of our show where we spotlight the incredible work the Star Citizen’s do around the world. It’s the stuff that makes this community so great, today I’m happy to be joined by one of the folks who Relay’s us Star Citizen fan news, Erris. Hey Erris, how’re you doing today?
Erris(E): Good to see you again.
BL: So what do you and Relay do for the Star Citizen community?
E: Well, we start by talking a little bit about how this segment of the show talks about, you know, the creative people in Star Citizen and I want to get out right out in front by saying I’m not really one of them but I help run Relay which is all about them. At Relay we try and do what we can to essentially make things easier for the community as a whole, I help run it by helping with podcasts and stuff but we’re basically just a large group of volunteers who really, really like Star Citizen.
BL: Where can people find Relay?
E: You can find Relay at relay.sc, we’ve got the site there. We’re also on Twitter at relay_sc, we’re on Twitch at relay_sc. Yeah, we’re at… we’ve got that branding as the AstroPub would say, we’ve got that branding.
BL: Finally, do you have any message for the Star Citizen community?
E: Just, I want to thank the community because Star Citizen wouldn’t possible without all of them. What we do wouldn’t be possible without all of them. Thank you also to everyone who volunteers for Relay, we’ve got a bunch of staff at Relay but we’ve also got volunteers who just do it out of the goodness of their heart. We’re all volunteers… Desmarius, Sunjammer, Killbot, Psylence, Zhane from The Base, FourthOracle, there’s others. I’ve got a list but I’m not going to go through it right now.
BL: Well, thank you very much for coming on, what a nice guy. Of course, you know what they say, ‘To Erris human’ but seriously let’s find out what’s happening this week in Star Citizen news.
Jared Huckaby(JH): Hello everybody and welcome to another edition of Quantum Questions. Where we take a CIG developer, put them on the hotseat and make them answer as many questions from you, the Star Citizen subscribers, as they can in under two minutes. On the show this week is Vehicle Art Director from Foundry 42 UK, Mr. Nathan Dearsley. Nathan, how’re you doing man?
Nathan Dearsley(ND): I’m good, how are you?
JH: I’m doing well, thanks for joining us for the show. You’re familiar with the show, you know what’s going on?
ND: Yes, yes.
JH: How many questions do you think you’re going to get right this week?
ND: Oh, I don’t know, I don’t know. Our community are a tough crowd to please so I’m sure you’ve got some interesting questions.
JH: All right, well let’s go ahead and put two minutes on the clock and begin. What is your name and what do you do?
ND: My name’s Nathan and I’m the Vehicle Art Director for Star Citizen.
JH: That’s always a gimme. What are you working on right now?
ND: Right now I’m working on a new piece of technology called light controllers, which essentially is a giant circuit board kinda thing for telling groups of lights what to do in spaces that can be ships or environments.
JH: Oh wow, all right. What was the first ship you made for Star Citizen.
ND: The first ship I made for Star Citizen was the Avenger.
JH: Oh the Avenger, crowd favourite. What is your favourite ship in Star Citizen and why?
ND: I’ve always got a soft spot for the Avenger but my utmost favourite at the moment, and it kinda changes, is the Reclaimer.
JH: Reclaimer, yes. All right, how many polygons, inside and out, is the Idris?
ND: So, about… it’s around 22.3 million polygons but you could double that cause obviously a polygon is two tri’s, so there’s tri’s that matter but that’s without shadows so anywhere where you have shadows, you’re triangle count doubles normally and it doesn’t need to be particles either which is also an additional cost and we go quite crazy with that stuff now cause we can afford it.
JH: Geez… what was the original working name for the upcoming Defender concept sale?
ND: The upcoming… it was the minuteman.
JH: All right, Alien or Aliens?
JH: Alien or Blade Runner?
ND: Oh, Blade Runner.
JH: Alien or Mac & Me?
JH: Tough one, huh? We’re outta time, I’m sorry. Good job, Nathan. So Nathan Dearsley goes on the board with a total of 9 questions answered correctly, he’ll go on to compete against other CIG developers for the Quantum Questions tournament of champions. Of course, remember that you can submit your questions for consideration in a future episode of Quantum Questions by submitting them in the appropriate thread in the Subscribers Den up on Spectrum. With that, I’m Jared Huckaby, let’s find out what’s going on this week in Sub-Conscious.
Alexis Lesnick: Hello subscribers, I’m Alexis and it’s time for another episode of your exclusive subscriber mini show. Sub-Conscious is filmed in front of a live studio audience. Your April test flight ship available for use by subscribers all month long, drum roll please… the Gladius Valiant. The Valiant is the last of the four aerospace show ship variants that we created in honour of Star Citizen’s anniversary last year. The Valiant is a speedy little interceptor that can fly rings around larger ships like most fast ships it takes a skilled pilot to master, are you Citizen enough for the task?
Have you earned your Big Benny’s? Anyone who subscribes before April 17 will get a Benny machine of their very own attributed to their inventory. Just imagine all the vending machine adventures you may have someday in the ‘Verse, eating ramen, restocking ramen, eating more ramen, it’s a bold new adventure. Of course a word of warning from anyone who has been there, once you bring a Big Benny home, you’re stuck with him.
That’s it for Sub-Conscious this week, there’s a vault coming up on Thursday and be sure to tune in next week for the reveal of the April flair item, it could be anything. Until then, I will see you in the Den.
Tyler Nolin: Hey everyone, super excited to be hosting this week’s segment. There’s been a lot of cool content posted on the Community Hub recently and I can’t wait to show you. Here’s my picks for this week’s top five.
Number five goes to FabledJunkyard and his brother for their two paintings of the Buccaneer and Hornet. I wish my brother would send me paintings instead of a Christmas card every year.
Number four is Wykstrom for their Star Citizen pixel art. He’s created Star Marine characters, guns, flight suits and his favourite ship, the Avenger.
Number three goes to CptDux for their custom Star Citizen computer case. They laser engraved the logo on tempered glass for their new PC build and it looks awesome.
Number two goes to the fan site StarCitizen.center for their first iteration of our route planner for players to plan their travels within the ‘Verse. It is a really fun to experiment and create itineraries and I’m looking forward to version 2 coming soon.
Number one and this week’s MVP is Sonic_Temples for their short film titled Star Citizen: Gundo. Their excellent use of advanced camera controls creates a dark and suspenseful story of a pilot investigating the whereabouts of mysterious cargo left at an abandoned Covalex shipping hub. Congratulations Sonic_Temples, you are this week’s MVP.
TW: Well, that’s all for this week, we hope you enjoyed the show. I want to give a special shout out to Erris and Nathan Dearsley for taking on the hotseat of Quantum Questions, we’ll see you next week.