I put nearly 55 hours into Mass Effect: Andromeda, and when I came out of it, I realized why CIG's development process is the way it is.
Exploring how Cloud Imperium is creating emotional attachment to our ships in Star Citizen.
Hello Citizens, and welcome to the Question Box.
Star Citizen, as the largest crowd-funded anything ever, is huge. And as it has grown steadily over the years, the lines of communication have blurred.
Star Citizen is going to be an excellent game.
I’m writing this as a fan, and that is my belief. I firmly believe, based on all of the evidence that I’ve seen over the past few years, that it will be great. I’ve been a backer since the very beginning, and I’ve been following its development intensely, some might say too intensely, for over two years. So yes. I’m interested in Star Citizen. And that has me worried.
Taking a deeper look at the Stanton System Map shown on this week's Around the 'Verse and what it is trying to show us.
Hello Citizens, The Monthly Report is here, but in a summarised version for you all you folks out there who don't quite have the time to read through it all, check it out!
Hello Citizens! Today I'm highlighting some great images and wallpapers I've run across in the Star Citizen community over the past few months.
On Saturday, January 14th, the German gaming magazine GameStar posted a very large article on Star Citizen. This included an interview with Chris Roberts and quite a few sneak peeks into SQ42 and the upcoming 3.0 update.
Saitek X56 Rhino Review
I’m going to start this review by making a few clarifications. First, I’m reviewing it largely in the context of Star Citizen, though I will also talk about how it performs in other games, as well as in VR. Second, the stick itself was provided to me by Saitek to review. Third, I am a terrible, terrible pilot.
That said, here we go.
Hello! I apologise for its tardiness, but in place of a traditional Wednesday Fiction, I give you...
Whatever this is!