Hello there fellow Citizens! Check here for the third part of the Starfarer Q&A!
Once again there are a pair of lore pieces featured in this Q&A. I personally enjoyed this one the most:
”The G2G Gemini is the galaxy’s premiere armored refueler. With the capacity to support a squadron of Hornets on a multi-system combat assignment, the Gemini is how the tip of the spear stays sharp. Based on the award-winning MISC Starfarer chassis, the Gemini has been rebuilt from the ground up to military specifications. Optional weapons packages ranging from missile launchers to minelayers allow this ‘turtle’ to pack a real punch! The Gemini is available for broad use today, and is highly recommended for anyone operating on the frontiers or beyond. “
– Aegis Dynamics Weapons of War! brochure, 2943
16 more questions from fans were answered in this round of the Starfarer Q&A!
Here are my favourites from part 3:
With the Starfarer’s designed modular rooms, will those be unique to the Starfarer hull? Or are modular rooms being designed with cross-chassis use in mind, to allow more variety with less work by designers and artists?
This will depend largely on the room; some ships (especially larger ones like the Idris and Javelin) will have rooms that could apply to multiple ships, whereas smaller ships like the Starfarer will likely end up with primarily unique rooms (although models and props can be reused between them, for ease of art and development! So while the physical room may be shaped differently, the same desk or aquarium might appear on multiple ships.)
Can we expect soon an indepth article about fuels, liquids in general and the whole economy in the verse?
Yes! The fuel system and related balancing are still in development, but when we have a solid prototype in place we will present it to you. The economy will be fleshed out in many articles as we approach the launch of the persistent universe.
I’m interested in the possibility of skimming fuel from gas giants. Any idea where they are going with that? Seems like the perfect chance for procedural generation, since you don’t even need a ground.
This is one of the Starfarer’s primary goals. You can see in one of the concept pieces we put together for this promotion: the ‘filter’ is in the nose of the ship, so you need to fly down into the outer atmosphere to collect the fuel.
There seems to be a belief that an explorer would be able to hire a Starfarer for support on long trips, allowing the player to take advantage of a near unlimited supply of fuel.
That seems like a good plan! Having a tanker with refinery capabilities along with you will significantly expand your range. (There will be other limitations that will likely prevent you from going forever, chief among them onboard munitions and system damage.)
If you would like to check out the rest of the Q&A, click here:
Check here for the two previous parts: