Greetings fellow Citizens, civilians, pirates, other outlaws, and assorted aliens! Welcome to DevTalk for the week of September 13th!
Matt Sherman, Technical Designer @ CIG Santa Monica
Some things you may be able to accomplish with ship-to-ship electronic warfare WITHOUT a dataspike: Source
– Data Interception
– Target Tracking/Masking
– False Signatures
– Communication Scrambling
Every non-snub ship in the game will be capable of equipping a jump drive, even if they don’t come stock with one. Source
Hornet will likely have some ability to sacrifice ammo for fuel for somewhat extended range and vice versa if the ship doesn’t need range but does need the ability to participate in prolonged battles. Source
Dataspike E-war attacks would be unable to cause damage but could disable systems. This includes disabling self destruct. Source
Expect a measured approach to self destruct. It will not be the “easy way out”. It will have real drawbacks. Also, expect those using variants of self-destruct with very short/no timers to be required to die as a consequence of their use. Source 1, Source 2
Dataspike missiles can be outflown/avoided. Also, successfully hitting one doesn’t automatically perform a specific hack, it will allow the player to begin the hacking process. Source
It’s important that electronic warfare is complex and believable while not being so complex as to exclude large portions of the playerbase. Source
Disco Lando, Legend in His Own Time @ CIG Santa Monica
All ships currently in Arena Commander except the Merlin can equip a jump drive. Source
Calix Reneau, Technical Designer @ CIG Santa Monica
Atmospheric flight for gas giants should be doable with the addition of procedural generation. However, if they decided that extra work needed to be done to properly account for wind/lift/drag in the atmosphere it could be a bigger task. Source
Megan Cheever, Concept Artist @ CIG Austin
There will a wide range of clothing options for both genders. Source
There will be blazers! Source
There are three main lines of human clothing. Earth, Terra, and Frontier. Earth is traditional, elegant in an old-fashioned way. Terra is minimalistic, sleek, sexy, and modern. Frontier is everything else… mercs, pirates, post-apocalyptic influences, and much more. Source
September 14 – Tanks for the memories! Which is your favorite?
September 15 – Late night AtV shoot! We’re in the zone.
September 16 – Blocking out the Herald’s computer station!
September 17 – TBT to kicking off the campaign in 2012 with our earliest backers! Months of work went into this announcement.
September 18 – Who remembers the Tiger’s Claw?