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DevTalk – Week of August 9th Written Monday 17th of August 2015 at 02:22am by Nehkara

Greetings fellow Citizens, civilians, pirates, other outlaws, and assorted aliens!  Welcome to DevTalk for the week of August 9th! DevTalk RSI Forums Michael Barclay, Lead Level Designer @ Foundry 42 UK The goal is for characters that incur injuries...

Greetings fellow Citizens, civilians, pirates, other outlaws, and assorted aliens!  Welcome to DevTalk for the week of August 9th!

DevTalk

RSI Forums

Michael Barclay, Lead Level Designer @ Foundry 42 UK

The goal is for characters that incur injuries going through Squadron 42 to have those injuries (and repairs) carry through to the PU. (i.e. cybernetic limb replacements) Source

Ali Brown, Director of Graphics Engineering @ Foundry 42 UK

The boundary in Arena Commander maps was never meant to be come invisible.  It was a knock-on effect of adding geometry streaming to AC.  A fix for this should be out soon (if not already out).  Source

Calix Reneau, Technical Designer @ CIG Santa Monica

In attempting to arrest a critical failure of a component, players can affect the state of that component, perform triage repairs, and/or influence the propogation of damage from that component to other components, the hull, and the crew.  Source

 

Sandi’s Facebook

August 9 – I’m leaving on a jet plane…

 

August 10 – All back to normal here at Foundry42!

 

August 11 – Let the battle begin…

 

August 12 – And it continues…

 

August 13 – Tech scout for the CitizenCon venue

 

August 14 – Inside the Concorde – CitizenCon will be a fun event!

Nehkara

Founder

Writer and inhabitant of the Star Citizen subreddit.