Greetings fellow Citizens! Welcome to DevTalk for the week of August 23rd and August 30th!
Design Knight – Designer @ CIG Austin
Uncertain if goods shipped back to your hangar after purchase on a far-off world have the possibility of being intercepted/destroyed. Needs play testing. Source
Design Knight will be advocating for optional full ship startup routines. Source
Hiring a persistent NPC crew is definitely something CIG is looking to deliver. Source
Should be possible to allow NPCs to consider the value of different transport accommodations (i.e. first class/business class) and make decisions based on the value. Source
Should see critters added to appropriate locations around the ‘verse (vermin/birds). Source
Reputation/Loyalty will impact your pay/rewards for missions and the chances of actually getting that mission in the first place. Source
NPCs will likely have their own bank account/money. Source
Committing acts of piracy will label you as a criminal and will also begin to damage the reputation of your organization. The organization must expel/turn-in criminal members if they hope to continue being considered legitimate, and then work to repair what damage has been done to their reputation. Source
Instance management will take your recent actions and interactions with other players into consideration. Source
Smuggling people is on the long-term design for smuggling but it’s unsure when it will be implemented. Source
Being a smuggler is all about reputation. Smart smugglers will maintain a positive public image. The more well known you are as a criminal the more difficult it will be. Source
Plan is for celestial bodies to be in orbit. Source
Interesting speculation on how player interactions with hireable NPCs will work. Source
Aim is to keep you somewhat busy during periods of travel. Things like maintenance, entertainment, ship hardware issues, discoveries, attacks, etc are possible. Source
Criminal reputation functions as a slider. No one action unless very severe should turn you into a criminal. Source
Any manual startup routine for a ship would be optional. Source
Benoit Beausejour, Owner of Turbulent Inc.
Community Hub is being put through its paces and will be releasing shortly. Source
Community Hub will be tweaked and adjusted after release if needed. Source
Bulk of Turbulent’s efforts are on the Star Map, with some bits of Galactapedia mixed in, and the new CCU system, which they were given a “go” for. Source
Lee Banyard, Audio Director @ Foundry 42 UK
Co-ordination to set up regular orchestral recording sessions is underway. Source
Eric Kieron Davis, Senior Producer @ CIG Santa Monica
Actively looking to get the 890 JUMP into production soon. Source
Ben Lesnick, Director of Community Engagement, Content Strategy, and Ships @ CIG Santa Monica
Endeavor and Crucible both still need work but Ben is guessing the Crucible will be the next concept ship ready. Source
Calix Reneau, Technical Designer @ CIG Santa Monica
Vanguard Warden’s advantages include a personal armory, more room for repair components, and a significantly better escape pod in terms of survivability. Source
Disco Lando, Legend In His Own Time @ CIG Santa Monica
Community Hub goes live on Tuesday to 2,000 users initially (same users that were the first wave into Social module PTU). Shortly after it will roll out to the rest of the community. Source
A lot of us have already seen ArcCorp first hand but if you want to see some amazing stills from the artists involved in building it, check out these albums on Artstation:
August 25th – Episode 58 of our propaganda broadcast!
August 26th – Exec Mtg – #RepresentedbyStarCitizens
August 27th – Step inside the Vanguard Harbinger…
August 28th – Thank you for voting – Star Citizen was voted the clear winner! Reader’s Choice: The Best of Gamescom 2015 by MMOGames.com
August 29th – So excited to visit Nyx; I hear it’s full of pirates…
August 31st – And we’re back – It’s not a dance party without Dave & Will!
August 31st – Our new base male
September 1st – Shooting AtV59! The word of the day is stoked.
September 2nd – Gurmukh is putting the final touches on another Vanguard variant shot!
September 3rd – Getting ready to launch the Community Hub for next week!
September 4th – Fly free flyers for #StarCitizenDC – see some of you there!
September 5th – Thanks for coming to our panel – was a full house #DragonSC
September 5th – Wow – there’s a huge line for the panel #StarCitizenDC